Sunday, April 29, 2007

The Greatest Hero of the Silver Age

He wasn't invulnerable, he wasn't even strong. Unlike most heroes of the time, he had no swagger to his walk, no false bravado. He spoke with a nervous stammer and a great deal of self-deprecation.



That's him, bottom right. Tin had more heart in him than any other Silver Age character, because he overcame his obvious fears to do the right thing and the brave thing:









As you can probably gather, Tin didn't succeed very often. This does highlight one problem with the Metal Men in general; they might "die" but as robots they could always be brought back to "life".

Sunday, April 22, 2007

Letters Columns Bring Continuity?

I've often thought this was so, but decided to take a brief look at it with this post. In the GA and the early Silver Age, DC, like many publishers, had two pages of print in every magazine, apparently in order to get a preferential rate on mailing. For many years they had used this space to print an amazing number of absolutely forgettable tales.

But ACG started publishing letters to the editor in their horror mags and apparently these satisfied the post office's requirements. DC, realizing that free letters from their fans were cheaper than whatever they paid for the text stories switched gradually, over a long period of time, to letters columns.

Superboy #68 (October, 1958) was the first issue of that title to feature a letters column. And oh, boy could you see the future of the Silver Age writ large upon that first page:



Okay, no more melting bullets with his X-Ray Vision (perhaps this is why Superboy developed "heat vision" to begin with? Superboy's adventures are taking place during WWII, so don't show the TV antennas on the roofs. Why can't he just make a couple diamonds everytime a charity needs some money? And we get an amusing letter about Supe's fascination with the LL girls, which turns out to be hugely prophetic.

These letters may not seem like much, but they clearly drove characterization for years. First, we get the careful "can his powers really do that?" that marked the Weisinger era. Next we get promo for an upcoming story. Then a time continuity mistake that DC admits is a boo-boo (as they liked to call it in those G-Rated days).

Superboy #70 had more letters of the same type:



Apparently a common enough complaint that DC decided to do a story about it, explaining that the glass for his lenses came from the rocket that carried him to earth.

And another complaint about the collapsed time problem that bedeviled Superboy:



Of course, the problem is that if you have Superboy reacting to 10-year-old fads he's going to seem awfully drab, and yet DC had to maintain the illusion that his adventures were taking place years ago, before Clark became Superman. It was a circle they never quite managed to square.

You can see the continuity being forced on the editors by the readers, or at least forced to be committed to:

Wednesday, April 18, 2007

Green Kryptonite Speaks!

Occasionally during the Silver Age, writers got the idea to tell the story from the standpoint of an inanimate object. I've written in the past about how Wonder Woman's Golden Lariat and her Invisible Plane got a chance to tell their stories. It was an original idea, but perhaps carried too far in a series of stories called Tales of Kryptonite.

The series ran for four issues in Superman, #173, 176, 177 and 179, as the chunk of Kryptonite, which had originally been part of a statue awarded to Jor-El, found itself interacting with various members of the Superman family. Hilariously, the Green K here tries mental telepathy:



At the end of the story, Superboy is oddly unaffected by the piece of Green K; it turns out that Lex Luthor had accidentally created a device that made Superman invulnerable to its radiation. But Superboy assumes it's just a rock that looks like Kryptonite and throws it into the Arctic so he won't be fooled by it at some later point.

In Superman #177 things get even more improbable. A plane carrying Clark Kent over the Arctic is about to crash, and the passengers bail out. Clark lands near that same piece of Green K, but manages to escape with a rather cool method:



Improbably, this trip turns out to be the one that convinces Supes to build his Fortress of Solitude, so it's a significant event in the life of the Man of Steel. But this piece of Green K is bound for even more glory, as a professor uses it to create a ray that neutralizes Kryptonite against Superman. Unfortunately it turns out to make the Krytonite deadly for humans.

In the end Superman uses a pair of lead tongs to hurl the chunk into space. But it goes through a red "cloud" in space which turns it into red kryptonite and sends it hurtling back to Earth.

The Red Kryptonite appears in Superman #177. At first Superman can detect no ill effects, but then he discovers that he's unable to speak or write in English, only in Kryptonese. How can he avoid exposing his Clark Kent identity to Lois when he shows up in the newsroom speaking and writing this strange tongue?



Answer: By exposing Krypto to talking dog Red Kryptonite!

The series finally finished in Superman #179. A mysterious ray transforms the Red K, now apparently harmless to Superman (since it only affects him once) into Gold Kryptonite, which will rob him of his powers permanently!

Up till this point the series had been rather silly and pedestrian, but the finale redeemed things a bit. Seening the Red K transmute into Gold K, the Kandorians devised a plan of action. They would send one member of the Superman Emergency Squad (a group of Kandorians who were on call to be tiny, super-powered assistants when needed) to use a Phantom Zone projector to dispose of the dangerous element.

The person would be protected in a lead suit. As it happens, Jay-Ree is chosen, but his girlfriend Joenne insists on accompanying him. While getting rid of the Gold K, they are both briefly exposed to the rays and decide to make their home on Earth for the good of Kandor:



Of course, that's good characterization but awful genetics; acquired characteristics are not handed down to the next generation. This was in an age when nobody was supposed to notice that Superman was of an alien species and quite probably could not breed with Lois. And of course it leaves unanswered the question of just who Jay-Ree and Joenne's children are going to marry.

But despite this obvious glitch, the rest of the story charms, with the little couple doing all sorts of cute stuff. Jimmy Olsen builds them a miniature home inside his pad, and Superman himself presides at their wedding. At the end, Gold Kryptonite threatens to return, but I believe that this was the end of the Tales of Kryptonite.

Thursday, April 12, 2007

The Supreme Villain

Of the Silver Age was undoubtedly Adolf Hitler. Of course he mostly appeared in World War II comics like Sgt Fury and Our Army at War, but there were several occasions where he popped up in the more modern world.



In this story from Blackhawk #115 (Aug 1957), a series of daring attacks sends a rumor around the world: Hitler is alive! However, it turns out to be a hoax as a gang of crooks have plotted to steal the Nazis' hidden treasure which is in the hands of a fanatical Hitler supporter.

Hitler made a memorable appearance in Adventure #314. A criminal manages to evade the Legion's elaborate security system and steal their only time-bubble. He heads back into the past to gather some of the greatest villains of history: Nero, Dillinger and Hitler. When they come to the present he manages to switch the minds of those three villains into the bodies of Mon-El, Ultra Boy and Superboy respectively. But Saturn Girl senses that the villains can be defeated by informing each of the weakness of the others (Superboy to Kryptonite, Mon-El to lead, Ultra-Boy to radiation). Sure enough they all kayo each other and their minds are transferred back into their evil bodies:



Der Fuehrer also popped up in Jimmy Olsen #86. Jimmy is shocked when watching an old WWII film to discover that he had a double on Hitler's staff and decides to go back in time to investigate. He arrives on D-Day and sees Eisenhower on the beach (a goof, since Eisenhower did not travel to Normandy until the day after D-Day). Jimmy convinces the Germans he's one of them, and after some amazing predictions of his come true (all learned from the history books), is rapidly promoted up the ladder to the German High Command. He was that German general he saw in that film.



Unfortunately, Jimmy neglects to tell Hitler about the plot on the latter's life by the German generals and he is about to be killed when the time travel mechanism he used (a Professor Potter "time bomb") returns him to the present.

In Fantastic Four #21, Stretcho and the gang battle the Hate Monger, a man who is stirring up hatred in the US and a revolution in South America. In the end, the villain is killed by his own supporters and revealed:

Wednesday, April 04, 2007

The World's Finest Teamups--Part I

In the Golden Age, DC put out a couple oversized, omnibus books. Comic Cavalcade (initially) was dedicated to the All-American superheros: Flash, Green Lantern and Wonder Woman, while World's Finest (called World's Best for the first issue only) featured Superman, Batman, Boy Commandos and several other features. These comics cost a little more (15 cents instead of a dime), but they contained 92 pages, so it was worth the extra nickel.

Initially, there were no Batman and Superman teamups in World's Finest, with the notable exception of the covers, which generally featured Batman, Robin & Superman behaving like, well, teenagers. Here's a particularly amusing example:



But inside the book there would always be a Batman story and a Superman story, with no crossover.

That changed with World's Finest #71, July-August, 1954. DC decided to slim down the book to the standard 36 pages (including covers), and pare the price back to a dime. They maintained a couple of the backups (Green Arrow and Tomahawk), so to fit the other two features they were combined into one story.

This was not technically the first crossover of Batman and Superman. There was a one-shot teamup in Superman #76, in which (improbably) Bruce Wayne and Clark Kent share a room aboard a ship and accidentally discover each other's identity. However, outside the comics Superman and Batman had often paired up in the Superman radio series.

The first seven issues (WF #71-77) were illustrated by Curt Swan, who would go on to the great Superman artist of the 1960s and 1970s. But in WF #78 the series was (mostly) turned over to Dick Sprang. Sprang had been a longtime penciller of Batman stories and his style worked with Superman as well.

Sprang's specialty was perspective, and he always seemed to have the "camera" aimed in the right direction to give the reader the most entertainment. Here's a terrific example from WF #80:



Note that in the first shot, we get the crowd looking up at Batman and Robin, and in the second, we get almost exactly the opposite angle. This was a continuing theme with Sprang.

Sprang would go on to do the lion's share of the next 40 issues of World's Finest. Along the way there were a couple of significant stories.

In WF #88, Luthor and the Joker teamed up in Superman and Batman's Greatest Foes, a story in which the respective nemeses apparently go straight and set up a robot-building business together. Of course, it's just a front for a new criminal endeavor. This is the first super-villain team-up of the Silver Age and one of only a handful in DC history at that point.

World's Finest #90 featured The Super-Batwoman, the story where Batman decides to allow Batwoman to continue her crime-fighting career. He had forced her to retire in Detective #233 by discovering her secret identity, but now he was convinced that she had what it took to handle criminals.

In World's Finest #113, Bat-Mite and Mr Mxyzptlk teamed up. Although neither was truly a villain, this is still a significant early crossover. The Joker and Luthor got together again in WF #129, while Bat-Mite and Mr M renewed their acquaintance in #123.

By this time the editorial reins had been handed over to Jack Schiff and the stories suffered for a number of years with the same monsters, aliens and weird transformations that plagued Batman and Detective of the era. Dick Sprang only did three stories after WF #119, including WF #135's The Menace of the Future Man, his last work in the comics for many years. Schiff's own finale as editor was #140; in the next issue Weisinger took over this book, and that's a pretty good breakpoint.

Friday, March 30, 2007

Kid Flash

The DC Silver Age superheros appeared to have teenage sidekicks almost at random. Batman did certainly, Superman did sort of, but Green Lantern, Atom and Hawkman all eschewed the buddy combination, as did later DC heroes like the Spectre, Metamorpho and the Creeper.

But Flash got Kid Flash, and since it became so significant an event in the DC Universe, it is worth looking back on. Kid Flash first appeared in Flash #110. Wally is Iris West's nephew and Barry feels an affinity for the young lad, who's clearly one of the Flash's biggest fans. But when the Flash appears himself (of course Barry slipping away), lightning does strike twice.



I suspect what happened was a suggestion from the publisher for a Kid Flash character, because that is one of the lamest origins for a DC character ever. Oh, by a wild coincidence he got hit while by lightning standing in front of some beakers and test tubes, just as Barry did? That's lame and intentionally so.

Like all of DC's young heroes, he starts out as a boy and quickly becomes a teen. In Flash #110 he looks to be about 8 years old; by the end of the 1960s he will be clearly a man.

Wednesday, March 28, 2007

The Five Most Important DC Comics of the Silver Age

This is not really a hard thing to work out. First, of course, is Showcase #4, the comic that started the superhero revival that is probably the biggest aspect of the Silver Age. To give you an idea, during the 1950s, DC Comics published 3,397 different comics, of which 849 were superhero-oriented (including Lois Lane and Jimmy Olsen). In the 1960s, DC published 3,579 different comics, of which 1,629 were superhero-oriented. The return of the Flash kicked off that surge.



Next up is Adventure #247, which introduced the Legion of Superheroes:



The Legion was one of DC's best features during the Silver Age. The combination of a futuristic setting with super-powered characters proved irresistable to readers of the time and provided seemingly endless plot possibilities.

The third major DC comic of the Silver Age is Brave & Bold #28. Now that DC had brought back Green Lantern, DC combined him with the Flash, Martian Manhunter, Wonder Woman and Aquaman into a fighting team called the Justice League of America. This served as a marketing gimmick for the individual magazines featuring those heroes (although at the time both Aquaman and Martian Manhunter were backup features in Adventure and Detective respectively), but it also apparently sold very well on its own, leading Marvel Comics' head honcho Martin Goodman to instruct Stan Lee to create a superhero team, which of course became the Fantastic Four.



The next major DC comic of the Silver Age may not be as apparent as the others, but it's a key to understanding the appeal of the superhero titles during this era:



Prior to this, DC had reprinted almost none of their older stories. Superman Annual #1 gave recognition to the fact that comics had a back story that it was important to understand in order to get the most out of current issues. It also represented a promise from the editors to you, that if you didn't know the back story, DC would fill you in over the years with reprints of their older tales. DC did a phenomenal amount of reprinting in the 1960s and early 1970s. Even Marvel got into the act once their comparatively recent tales were old enough to attract new readers.

The final major issue is obvious:



In the very first appearance of the Flash in Showcase #4, we learned that Barry Allen had read comics featuring the Jay Garrick Golden Age Flash. So it seemed only logical to pair the two up. But there was a problem; Jay Garrick (the gentleman on the right) had been a fictional character only on Barry Allen's Earth. The solution hit upon by Gardner Fox was to postulate an alternate Earth, called Earth-2, where the Golden Age superheroes had reigned.

This opened the door for a slew of Golden Age/Silver Age crossovers, about which I have a post planned for the future. It also created numerous headaches for DC's editors as time wore on, but that was not apparent in the 1960s.

Other comics that were crucial to the Silver Age DC, but perhaps not as critical as these:

Showcase #22, featuring the origin of the Hal Jordan Green Lantern. Lost in the memory of the Silver Age is the fact that it took three years after Flash's debut issue for DC to bring back its second GA hero in a new form. After this the pace quickened, with Aquaman, Atom and Hawkman all getting new launches.

Detective #225, with the first appearance of the Martian Manhunter, which actually predates Showcase #4. However, MM was a new character, not a rebirth of an old one.

Detective #327, with the "New-Look" Batman. Certainly the Batman TV series had a huge impact on DC Comics, but it is hard to say that this really spawned the show. Indeed, it is arguable that far more influential was Batman #155, which started the practice of bringing back Batman's Golden Age rivals (in this case, the Penguin).

Action #242, with the introduction of Brainiac. This is arguably the beginning of the Silver Age Superman under Mort Weisinger, although his name would not appear as editor for another few months. Weisinger's tenure running the Superman books was extremely influential, as he standardized the looks and mannerisms of the characters and presided over a substantially more serious hero than had been the case in the past. Superman in the 1940s and 1950s, perhaps influenced by Captain Marvel, had a touch of whimsy to it. Under Weisinger most of that was gone (with the notable exception of the Lois Lane series).

Tuesday, March 20, 2007

Viagra Ads, Circa 1959



This marital aid brought to you by Forbidden Worlds #79 (American Comics Group).

Monday, March 12, 2007

Strange Tales Annual #2

Here's an oddball early teamup of Spidey and the Human Torch. Marvel quite naturally wanted to establish some bond between their two teenage superheroes (at the time, this being before the debut of the X-Men).

The Torch had been a major character in the Golden Age for Marvel (then known as Timely) and he was also 1/4 of the Fantastic Four. Spidey was a new character, whose comic was then less than a year old. Strange Tales was the magazine that featured the Torch in his solo adventures. So one would think that Johnny Storm would at least hold his own in the teamup story. But it did not develop that way.

In typical Marvel fashion the story starts out with a fight between the two heroes because of a misunderstanding. But where DC would have ended it in a draw, Marvel decided to have one character win the fight:



And when they clash again, Spidey is prepared:



Of course, eventually he convinces the Torch that he is not responsible for the theft and they team up to fight the real criminal, the Fox. Although the Torch does save Spiderman in one memorable moment, for the most part it's Spidey following the clues, Spidey asking the questions, and the Torch mostly looking like an ornament. When it comes time to catch the villain, guess who does it?



And Peter handles this with his usual lack of class while in uniform:



The Human Torch co-starred with Spiderman in several adventures including a memorable run in ASM 17-19. But you could see the passing of the baton to the new guy in this story, in what obviously turned out to be a preview of things to come. The Torch ended up not a strong enough character to cover his own mag in the Silver Age, and eventually was squeezed out of Strange Tales in favor of Nick Fury Agent of Shield. And Spidey... well I guess you know that story.

Wednesday, March 07, 2007

The Death of Captain America

No, not the one that happened today, the one that took place during the Silver Age. In Captain America #111. Cap was in a battle with the evil forces of Hydra, when he was apparently shot to death:



(Art by Steranko)

The following issue was a real treat, a retrospective look at Captain America's great career, drawn by co-creator Jack Kirby:



Captain America #113 happened to be the first Cap book I bought as a kid. It featured his solemn funeral, and then:



Now, that's a resurrection!

Saturday, February 24, 2007

The Battle Between Good & Evil

Was seldom presented so starkly by DC in the 1960s as with the Flash and the Reverse Flash. The Reverse Flash, also known as Professor Zoom, was a criminal from hundreds of years in the future who had stolen a Flash costume from a time capsule. By amplifying the super-speed wave patterns he found in the costume (don't laugh) Zoom was able to gain the speed power himself. The Flash managed to defeat him in Flash #139 (September 1963), but he was back a year later in Flash #147 for a terrific story called Our Enemy the Flash.

The story also featured the return of one of the Flash's earliest villains, Al Desmond, who had appeared in both Showcase #13 and #14, the last two tryout issues before Barry Allen was granted his own title. It is worth noting that Desmond appeared as two villains, both Mr Element and Dr Alchemy, in those issues. He was one of two DC characters I can think of who changed his supervillain identity in the Silver Age; the Signalman/Blue Bowman was the other.

But by Flash #147, Al Desmond was on the straight and narrow, and in this respect he was pretty unique in the DC universe, although of course Marvel had probably dozens of characters that started as villains and became heroes--the Scarlet Witch, the Black Widow, Hawkeye and Quicksilver to name just a few.

Professor Zoom, who lost his superspeed in the prior battle with the Flash, manages to hypnotize Desmond and forces him to bring him back to the past. He has discovered a metal called Element Z which allows him to travel at hypervelocity, but unfortunately it is unstable and thus he can only maintain the speed for awhile. So he naturally seeks out Mr Element for his chemical abilities.

And is dismayed to discover that Al's become a goody-two shoes. So he forces Desmond to commit a couple of crimes after which, improbably, Mr Element solves the problem of Element Z.

Professor Zoom heads back to the future leaving a despondent Mr Element behind. But the Flash, who suspects the truth behind Desmond's suddent lapse chases him on his cosmic treadmill. He defeats Zoom and returns to the past. Meanwhile Desmond has turned himself in along with the proceeds of his crime wave. Thanks to the Flash's explanation, Al is freed.

The Reverse Flash/Mr Element/Flash story continues in Flash #153's The Mightiest Punch of All Time. In this story, Professor Zoom is about to be freed from prison after being subjected to a "cerebro scanner" that reveals that he has been entirely rehabilitated. Not surprisingly, Zoom had managed to scam the scanner. He decides to resume his battle with the Flash by corrupting Al Desmond with a criminality-inducing ray.

The Reverse Flash manages to capture Barry. Desmond, realizing that he can only help as Mr Element, dons his costume and commits a crime. This gives Zoom an idea: Why not allow Mr Element to destroy the Flash? But the good side of Desmond wins out and he frees the Flash, who kayoes his evil counterpart. Flash then takes Al to the future, to undergo scientific rehabilitation. This time the cerebro scanner works properly and Desmond is finally free of his criminal past.

Saturday, February 10, 2007

Green Lantern's Brother Jim

One oddity about comics is how seldom we encounter relatives of superheroes, especially siblings. Kal-El had no brothers or sisters; neither did Bruce Wayne, Dick Grayson, Peter Parker, Barry Allen, Jimmy Olsen... it might save some time to mention characters that we know did actually have siblings in the Silver Age: Lois Lane (sister Lucy), Scott Summers (brother Alex), Sue Storm (brother Johnny), Quicksilver (sister Scarlett Witch) and Hal Jordan (brothers Jim and Jack).

The first three mentioned had a fair number of appearances in the Silver Age. Johnny Storm was the Human Torch, and he appeared in both Fantastic Four and Strange Tales. Havok appeared in the last dozen or so issues of the Silver Age X-Men. Lucy Lane became the permanent love interest for Jimmy Olsen during the Silver Age.

Jim Jordan, on the other hand, appeared in only a few issues of Green Lantern, becoming more or less an annual character. The interesting part of these stories was that Sue Williams became convinced because of an odd set of circumstances, that Jim was secretly Green Lantern. In her first appearance with Jim (GL #9), Sue's a magazine reporter determined to get the scoop on Green Lantern's secret identity. By the end of that story she's convinced (wrongly as we know) that Jim is actually GL.

Hal's brothers next appear in GL #14. By now, Sue's introduced as Jim's girlfriend. She discovers an old green lantern in Jim's hotel room and is convinced that it is the famed lamp that gives GL his powers. Earlier, Jim and Hal have accidentally switched rings, so he does briefly have super abilities, which just serves to confirm Sue's suspicions.

The Jordan brothers next appear in GL #22's Dual Masquerade of the Jordan Brothers. Red Peters, a criminal has just escaped from jail. As it happens, Jack Jordan was the prosecutor who sent him to jail, while Uncle Jeremiah Jordan was the judge who sentenced him, and Green Lantern captured him. Since Sue has written about her suspicions that Jim is secretly GL, she is concerned that Red will be gunning for the Jordans at Uncle Jeremiah's upcoming birthday party.

In one of those "convenient for the plot" moments, the birthday party turns out to feature a masquerade, although in a sloppy bit of art, Jim Jordan and Red Peters seem to be the only ones wearing a disguise. Hal decides to play along with his brother's impersonation of GL in the hopes that Peters will be scared away.

In GL #31, the Jordan Brothers return. This time Jim is about to be married to Sue, but then a villain appears with a bizarre threat:



Once again, Green Lantern comes to the rescue, and once again, circumstances conspire to convince Sue that her husband (they marry in the last panel of the story) is secretly Green Lantern.

Jim returns again in GL #44. He has started a new career as an image maker, and his first client is another uncle, this time millionaire Titus Jordan. Sue has enrolled Uncle Titus in a scheme to establish once and for all that Jim is secretly Green Lantern. Uncle Titus wants Hal to pretend to be a super-criminal named the Bottler (sheesh, what a scary name for a villain). But the real Bottler shows up and Hal, the real Green Lantern, once again saves the day, but leaves Sue more convinced than ever that her husband is secretly the Emerald Gladiator.

In GL #53, Hal babysits his new nephew, Howard Jordan, the son of Sue and Jim, while the young couple attends a play. But the theatre is robbed and when GL shows up to defeat the crooks, Sue is even more convinced than ever that he is secretly her husband.

Jim, Sue and Howard make a cameo appearance in GL #63. The whole family gets together for their final appearance in GL #71. In this story, they meet up with Doug Jordan, who somehow is a hippie from Tennessee. Sue is convinced Doug is up to no good, so she insists that Jim take care of him as GL. But Doug (who is indeed a bad 'un), konks Jim and takes him to a motorcycle gang he's trying to join. Fortunately the real GL arrives in time to save him. In the end, Jim extracts a promise from GL to come to the party to prove to his wife he's not the superhero she thinks he is. GL agrees, but only because he's already going to the party as Hal, and thus Sue remains convinced that her husband is the ring-wielder.

Sunday, February 04, 2007

Quick Trivia

Quick, name a DC series that started out in Mystery in Space, then continued in Strange Adventures in the 1960s.

Did you say Adam Strange? Wrong! Adam Strange did start out in Mystery in Space, but the Strange Adventures stories were all reprints with the exception of #222, which featured a new Adam Strange story, but which was dated Jan-Feb 1970.

The answer, and it's a tough one, is Star Rovers. The Star Rovers were a trio of space explorers and adventurers. Glamorous Karel Sorenson was a former Miss Solar System and expert shot, while playboy Rick Purvis was a big game hunter. The final member was novelist and sportsman Homer Glint.

The series seems in some ways the Atomic Knights equivalent in Mystery In Space, in that they did not appear in every issue, but every few issues. However, unlike Atomic Knights, Star Rovers was more traditional in some ways and yet more offbeat. It was traditional in that the stories were formulaic. The Star Rovers would be asked to solve some mystery and each would come to a conclusion that debunked the others, and yet in the end all three would be proven wrong.

Indeed, within a few stories they were all remarking on that fact:



The titles to the stories were all questions:

MIS #66: Who Shot the Loborilla?
MIS #69: What Happened on Sirius-4?
MIS #74: Where Is The Paradise of Space?
MIS #77: Where Was I Born? Venus? Mars? Jupiter?
MIS #80: Who Saved the Earth?
MIS #83: Who Went Where? and Why?
MIS #86: When Did Earth Vanish?

At this point, though, Julius Schwartz, the editor of MIS ran into a problem that was actually fairly common at DC over the years: he inherited a new feature. Hawkman, who had been having trouble earning his own title despite a pair of three-issue tryouts in Brave and Bold was assigned to Mystery in Space, which left no room for the Rovers. So they scurried over to Strange Adventures #159 and #163 before finally being retired. They never made the cover of any magazine they appeared in; they were strictly backup material.

And yet there is a certain charm to the series. Gardner Fox tinkered with the formula a bit, and so the Rovers were not always wrong despite frequent initial misconceptions. Sid Greene's artwork was perfect for the slightly humorous sci-fi settings. And it cut against the grain of DC's typical heroes who always figured out the most cryptic mysteries on their own.

Correction: I originally said Sid Broome. My bad!

Friday, January 26, 2007

More DC Scientofascism



Now that is creepy. As a kid you could buy the notion that scientists were gods and that they never screwed up, but as an adult, the idea of "electro-re-education" makes me want to scream and run for a cave.

Tuesday, January 23, 2007

Gorilla Your Dreams

In Flash #106-108 we were introduced to a complete different civilization, not living on another planet, but here on Earth.

Gorilla City is located in Africa. It occupies the same space as the jungle, but vibrates on a slightly different plane. In Flash #106, Barry Allen discovers its existence from the greatest mind on earth, a gorilla named Solovar who has figured out how to control the minds of others.

An evil gorilla named Grodd steals the secret from Solovar during a crime spree in Central City. Grodd returns to Gorilla City with the intention of becoming first its dictator, and then the leader of the world. However, Solovar contacts the Flash and the Scarlet Speedster manages to capture the super-gorilla and drive the knowledge of mind control from him.

In the following issue it is discovered that Grodd has not lost his mind control powers. We also learn of the lax nature of Gorilla City's prison security:



Gee, good thing we thought to check on Grodd's prison guard... after a week! He's escaped to a world just beneath the Earth's crust, inhabited by winged people. I can't be positive but I don't think this civilization ever appeared again in another DC story. Anyway, Grodd has used his mind control powers to take over this subterranean world and is preparing another onslaught on the rest of the world. He plans to use a "devolutionizer" ray to reduce the brainpower of the Gorilla City residents, while the strange air underground causes the air around Flash to crystalize when he tries to run too fast. Flash is briefly trapped, but manages to escape and once again find a way to subdue the Super-Gorilla.

In the final story, Barry Allen is startled to hear from his girlfriend Iris West that the Flash has a strong competitor for Central City Man of the Year. A brilliant man named Drew Dowden has made millions in the stock market and has hired workers for a factory that produces a product that nobody knows about.

But when Flash checks out Dowden, he is surprised to be attacked. It turns out that Dowden is secretly Grodd after bathing in an evolutionary ray that advances him beyond the mere humans. But Grodd reverts to his natural form and Flash defeats him yet again.

After this Grodd dramatically decreased his appearances, popping up only in Flash #115, then #127 and making his last appearance of the Silver Age in Flash #172.

Monday, January 15, 2007

Wonder Woman-#78

Of all the comic characters to make it through the Silver Age, Wonder Woman seems the least likely. Her comic was embarrassingly bad during the late 1950s and early 1960s, and in the late 1960s DC hopped her aboard the secret agent bandwagon just as the bloom was leaving that genre.

It is not that the character was intrinsically mediocre; indeed the Golden Age Wonder Woman was quite entertaining. Perhaps the Comics Code Authority meant that WW's adventures had to be toned down to eliminate the bondage and feminism that marked the earlier era?

Take for example this horrific issue from 1955, the very beginning of the Silver Age:



It's a gorilla! Playing baseball! With Wonder Woman!

The premise for the story is that Wonder Woman is helping out a little old lady that runs a private school. The terms of the will that endowed the school require that their baseball team meet another school's baseball team every year. Unfortunately, the little old lady's school has been quarantined for measels and thus will be unable to meet its obligations. So they enroll a gorilla... please stop laughing... and ask Wonder Woman to teach it.

So now it's down to the ballgame, featuring Wonder Woman and the Gorilla against the nine from the other school. And somehow now the loser of the game will have to merge with the other school. That's a funny kind of annual game--wouldn't it end after the first year? And since the mean old man who's the principal of the other school gets to set the rules of the game....



Of course, it's not hard to guess that Wonder Woman hits a homer.

Curiously, the "every year" phenomenon comes up again in the second story:



Somebody appears to have forgotten to tell Wonder Woman about this law, as every time one of her weapons fails, she remarks on how fortunate she is to have the others. Fortunately, with her ingenuity, she is able to overcome the weaknesses of her weapons for that one day.

The third story is actually an interesting one. In Wonder Woman's day job as Romance Editor of the Daily Globe (this appears to be the first time this is mentioned), she is offered $1,000,000 for charity if she will act out a three-act film. She discovers the role is quite dangerous (requiring her to fight a robot octopus for example), but continues to do her part because it's for charity. In the end, it turns out to be Wonder Woman's old nemesis, Angle Man, trying to get rid of her, but she catches him so the million plus the proceeds from the film are put to good use.

Thursday, January 04, 2007

Clark and Lois Compete on "Survivor"?

This is slightly outside the range for the Silver Age, as it appeared in the March 1951 issue of Action Comics, but it's such a surprising story that I couldn't resist commenting. The story is entitled, Miss Robinson Crusoe, and the premise is summed up rather well here:



Of course, Clark looks a little startled there because he realizes it's unfair for him to compete against Lois in a Survivor-type contest because he doesn't need to eat. So he decides to secretly even things up as Superman. Lois spots him changing identities, but because she's getting ill she becomes convinced (with a little trickery from Clark) that she was hallucinating.

Friday, December 22, 2006

Amazing Spiderman 50-52

ASM #50 begins another cycle of the Spiderman saga. As in ASM#17-18, Spidey is in a fight when Aunt May takes ill. Once again, Peter decides to discard his uniform. Once again, the gangs start operating the minute it becomes obvious the friendly neighborhood Spiderman is out of business.

But the issue does bring one big new aspect to Spiderman: the Kingpin makes his first appearance. One of the most enduring villains in the Spiderman and Daredevil rogues gallery, he decides to take over the mob in New York City.

But when Peter sees a guard about to be killed by mobsters, he can't hold back, even though he doesn't have his costume. He goes into action, quickly subduing the gang and getting away before he can be seen. Afterwards, he remembers that it was his failure to stop a criminal that resulted in Uncle Ben's death.

Aunt May and Uncle Ben are the hammer and anvil Peter is continually suspended between. If he plays his Spiderman role too long, he's neglecting Aunt May; if he ignores the Spidey aspect too long, he's not living up to his obligation to Uncle Ben. This tension between the two aspects of his character is what makes him so memorable.

Peter is not the only person torn between his past and his future. Frederick Foswell, the ace reporter who had previously been a mob boss (in ASM #10), is apparently tempted to resume a life of crime. He tries to take over the Kingpin's position, but is casually brushed aside. Apparently the Kingpin is smarter, stronger and faster than he looks. He imprisons Foswell and captures J. Jonah Jameson, whose editorials against the crime boss are causing problems.

In ASM #52, Spidey and JJJ are about to be killed, but they survive thanks to Peter's strength and quick thinking. However, this does not impress the newspaper magnate. Spidey and the Kingpin battle, while Foswell tries to save JJJ from the rest of the mob. In the end, Foswell is killed and the Kingpin gets away.

Comments: A superb mini-series, among the best of the Lee-Romita stories. Foswell becomes the first, but by no means the last, long-running character to die in ASM. The other major deaths in ASM to this point had been Uncle Ben, Betty Brant's brother and the Crimemaster, all of whom died in their initial story arc. Foswell on the other hand had been around since ASM #10.

Wednesday, December 13, 2006

Daredevil #3-5

The DD series began to hit its stride in these issues. For starters, each issue featured a new villain. In #3, DD first faced the Owl, who would be a longtime foe. In #4 we first met the Purple Man, an intriguing character who could convince anybody to do anything by force of his personality. Although the villain in DD #5, the Matador, was not terribly interesting, the artwork, which had been handled by Bill Everett in the first issue and Joe Orlando in #2-#4, was turned over to Wally Wood. Although Wood did not last long, his influence on the character is undeniable.

On the romance front, it becomes obvious in these issues that Foggy is pursuing Karen romantically. This adds for an additional dimension to the usual "if only I dared tell her that I love her" that was a staple of the Marvel superheroes of the time. Now Matt has to feel guilty about being in love with his best friend's girlfriend.